Sneaklet
The Sneaky Trickster
A mobile, evasive trickster who uses clever feints and quick paws to break Darkness Points and dance through danger without getting caught.
Overview
Sneaklets are lovable troublemakers who use clever tricks and quick paws to outsmart corruption. They dance through danger, distracting darkness with charm and cunning. Where a Knight charges head-on and a Glowcaster blasts from afar, a Sneaklet slips through the gaps, pokes corruption in the side, and vanishes before anyone notices β leaving foes confused and one DP lighter.
Stats
| Stat | Bonus |
|---|---|
| Swift | +2 |
| Clever | +1 |
Proficiencies
- Daggers
- Slings
- Light armor
- Trick tools
Abilities
Trick Tail Feint
Give a foe disadvantage on their next action.
Quick Jab
Break 1 DP (if the foe is distracted, break 2).
Soft Steps
Gain advantage on stealth checks.
Signature Ability (Level 3)
Shadow Flip
Teleport 5 ft to any space you can see and break 1 DP.
Once-Per-Rest Power
Prankster Burst
Confuse all foes within 10 ft, breaking 1 DP from one target and giving another foe disadvantage.
Passive Feature
Lucky Footwork
Once per turn, you may reroll a failed Swift save.
Suggested Species Pairings
- Fox β Foxes have Swift +2 and Clever +1, a perfect mirror of the Sneaklet's own stat boosts. Add the Fox's Quickstep (+2 initiative) and Trick Tail (bonus DP removal) and you have the slipperiest trickster in Talestria.
- Cat β A cat's natural stealth and clever nature amplifies Soft Steps into near-invisibility, and their unpredictable personality fits the Sneaklet's chaotic, prank-first approach perfectly.
Tags
Calling damage utility melee hybrid