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Callings

Sneaklet

The Sneaky Trickster

A mobile, evasive trickster who uses clever feints and quick paws to break Darkness Points and dance through danger without getting caught.

Overview

Sneaklets are lovable troublemakers who use clever tricks and quick paws to outsmart corruption. They dance through danger, distracting darkness with charm and cunning. Where a Knight charges head-on and a Glowcaster blasts from afar, a Sneaklet slips through the gaps, pokes corruption in the side, and vanishes before anyone notices β€” leaving foes confused and one DP lighter.

Stats

StatBonus
Swift+2
Clever+1

Proficiencies

  • Daggers
  • Slings
  • Light armor
  • Trick tools

Abilities

Trick Tail Feint

Give a foe disadvantage on their next action.

Quick Jab

Break 1 DP (if the foe is distracted, break 2).

Soft Steps

Gain advantage on stealth checks.

Signature Ability (Level 3)

Shadow Flip

Teleport 5 ft to any space you can see and break 1 DP.

Once-Per-Rest Power

Prankster Burst

Confuse all foes within 10 ft, breaking 1 DP from one target and giving another foe disadvantage.

Passive Feature

Lucky Footwork

Once per turn, you may reroll a failed Swift save.

Suggested Species Pairings

  • Fox β€” Foxes have Swift +2 and Clever +1, a perfect mirror of the Sneaklet's own stat boosts. Add the Fox's Quickstep (+2 initiative) and Trick Tail (bonus DP removal) and you have the slipperiest trickster in Talestria.
  • Cat β€” A cat's natural stealth and clever nature amplifies Soft Steps into near-invisibility, and their unpredictable personality fits the Sneaklet's chaotic, prank-first approach perfectly.

Tags

Calling damage utility melee hybrid

Callingdamageutilitymeleehybrid