Wildscout
The Explorer and Archer
A ranged sharpshooter and wilderness tracker who breaks Darkness Points from a distance, moves swiftly through terrain, and always knows where the danger is before it arrives.
Overview
Wildscouts explore the wide world with courage and curiosity. They're sharpshooters, trackers, and swift adventurers who always know the way home. When corruption begins spreading through Talestria's forests and mountains, the Wildscout is often the first to find it β and with a steady eye and a magic-tipped arrow, the first to start breaking it apart.
Stats
| Stat | Bonus |
|---|---|
| Swift | +2 |
| Keen | +1 |
Proficiencies
- Bows
- Slingshots
- Light armor
- Survival tools
Abilities
True Shot
Break 1 DP at range.
Trail Sense
Advantage on tracking or navigation.
Quick Step
Move +5 ft before or after an attack.
Signature Ability (Level 3)
Forest Focus
Your next ranged hit breaks 2 DP instead of 1.
Once-Per-Rest Power
Wind Arrow
Fire a magic arrow that removes 1 DP from two different foes.
Passive Feature
Silent Range
Ranged attacks do not reveal your position if you're hiding.
Suggested Species Pairings
- Rabbit β Rabbits are lightning-fast with high Swift; combining Rabbit's burst movement with Quick Step and Silent Range makes a Wildscout who is practically impossible to pin down at range.
- Owl β An owl's Night Sight, Silent Wings, and Keen bonus turns the Wildscout into an aerial sniper who can scout corrupted areas (Star Echo + Trail Sense), attack from darkness, and never be found.
Tags
Calling damage utility ranged