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Callings

Wildscout

The Explorer and Archer

A ranged sharpshooter and wilderness tracker who breaks Darkness Points from a distance, moves swiftly through terrain, and always knows where the danger is before it arrives.

Overview

Wildscouts explore the wide world with courage and curiosity. They're sharpshooters, trackers, and swift adventurers who always know the way home. When corruption begins spreading through Talestria's forests and mountains, the Wildscout is often the first to find it β€” and with a steady eye and a magic-tipped arrow, the first to start breaking it apart.

Stats

StatBonus
Swift+2
Keen+1

Proficiencies

  • Bows
  • Slingshots
  • Light armor
  • Survival tools

Abilities

True Shot

Break 1 DP at range.

Trail Sense

Advantage on tracking or navigation.

Quick Step

Move +5 ft before or after an attack.

Signature Ability (Level 3)

Forest Focus

Your next ranged hit breaks 2 DP instead of 1.

Once-Per-Rest Power

Wind Arrow

Fire a magic arrow that removes 1 DP from two different foes.

Passive Feature

Silent Range

Ranged attacks do not reveal your position if you're hiding.

Suggested Species Pairings

  • Rabbit β€” Rabbits are lightning-fast with high Swift; combining Rabbit's burst movement with Quick Step and Silent Range makes a Wildscout who is practically impossible to pin down at range.
  • Owl β€” An owl's Night Sight, Silent Wings, and Keen bonus turns the Wildscout into an aerial sniper who can scout corrupted areas (Star Echo + Trail Sense), attack from darkness, and never be found.

Tags

Calling damage utility ranged

Callingdamageutilityranged