⚔️CallingUncommon
Guardian

Guardian

The Shieldbearer

Brave +2, Keen +1

Shield Bash: Strike a corrupted creature with your shield, breaking 1 DP. The hit is blunt and resolute — not meant to wound, but to crack the scales of darkness.
Shield Wall: Until your next turn, you and all allies within 5 ft gain +1 Defense.
Take the Hit: Choose one adjacent ally. Until your next turn, the first time they would take DP, you take that DP instead (you may reduce it by 1 if it's only 1 DP).
Iron Stand: You plant your shield and become an unshakable wall for 3 rounds: you gain +2 Defense and can't be pushed or knocked prone. Once each round, when an ally within 10 ft would take DP, you may instead take that DP and reduce it by 1 (minimum 0).

A pure protector who absorbs hits for allies, redirects Darkness Point damage to themselves, and holds the line with unshakable patience and an enormous shield.

CORE-025Tales & Tails

Guardian

⚔️ CallingUncommonCORE-025

Set

Tales of Talestria

Everything players need at the table

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