⚔️CallingUncommon

Guardian
The Shieldbearer
Brave +2, Keen +1
Shield Bash: Strike a corrupted creature with your shield, breaking 1 DP. The hit is blunt and resolute — not meant to wound, but to crack the scales of darkness.
Shield Wall: Until your next turn, you and all allies within 5 ft gain +1 Defense.
Take the Hit: Choose one adjacent ally. Until your next turn, the first time they would take DP, you take that DP instead (you may reduce it by 1 if it's only 1 DP).
⟳ Iron Stand: You plant your shield and become an unshakable wall for 3 rounds: you gain +2 Defense and can't be pushed or knocked prone. Once each round, when an ally within 10 ft would take DP, you may instead take that DP and reduce it by 1 (minimum 0).
“A pure protector who absorbs hits for allies, redirects Darkness Point damage to themselves, and holds the line with unshakable patience and an enormous shield.”
CORE-025Tales & Tails
Guardian
⚔️ CallingUncommonCORE-025
Set
Tales of Talestria
Everything players need at the table